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Guillotine

Current work on a guillotine model to practice texturing and UV editing in Blender. Using Blender Cycles for rendering.

Guillotine (front - textured)
Current

Guillotine (front - textured)
Current

Guillotine (back - textured)
Current

Guillotine (back - textured)
Current

Guillotine progress (front - textured)

Guillotine progress (front - textured)

Guillotine progress (back - textured)

Guillotine progress (back - textured)

Guillotine progress (back - textured)

Guillotine progress (back - textured)

Guillotine Mesh (front - no texture)

Guillotine Mesh (front - no texture)

Guillotine Mesh (back - no texture)

Guillotine Mesh (back - no texture)

Guillotine Wireframe (front)

Guillotine Wireframe (front)

Guillotine Wireframe (back)

Guillotine Wireframe (back)